About the role
What will you do at Welevel Studios?
Why us? Work from our studio in the heart of Munich, alongside a passionate, multidisciplinary team. Free beverages, regular team activities, and a creative, collaborative environment.
Shape a blockbuster AAA title from the ground up. Your Role As a Senior Game Designer, you will develop and balance gameplay mechanics for our survival city-builder RPG, working closely with programmers and fellow designers on systems, tools, and prototypes.
Responsibilities
- Work with programmers to develop tools and improve the interface Work with the designers to understand their requests Develop and balance gameplay mechanics and participate in prototype production Manage data and system constraints (engine impact generated by a modification) Work on progression systems, rewards, potentially NPC / AI Behaviour Learning the engine and its constraints Requirements 2+ years of professional AAA game design experience PC or current-generation console experience Familiarity with Unreal Engine, including Data Assets Fluent English (C1 or above) Ability to work onsite in Munich, Germany Valid EU work authorization What we offer The opportunity to work on an ambitious AAA title.
- A dynamic, fast-moving work environment.
- Competitive salary and benefits, including relocation assistance.
- A central Munich location.
Which skills does this role require?
Make your next move
Build a shortlist and prepare
Identify the requirements you can demonstrate, then choose examples from your work to discuss with the hiring team.
- Build a focused shortlist before you applyCompare role requirements with your experience and give each application a clear reason.
- Practice explaining your experience in an interviewRehearse your answers before meeting the hiring team.
Role information can change. Prepin can help you prepare, but does not submit an application for this role.