About the role
What will you do at Moon Active?
Moon Active - Monetization Artist position Home Careers #LIFEATMOONACTIVE To All Art & Design positions Monetization Artist Art & Design | Barcelona Moon Active is one of the world's fastest-growing mobile game companies, providing entertainment to millions of active users across the universe. We're looking for a Monetization Artist star for its top-notch, industry-leading product.
As a Monetization Artist, you will be responsible for user experience, visual design concepts and game user interface across digital products and platforms. As part of our dream team, you will receive everything you can think of from super friendly and creative co-workers and a strong focus on your development. Required time zone CET +/- 3 hour.
Requirements
- Create a playful, intuitive cohesive look & feel, and overall mobile game user experience.
- Conceptualize, present and execute your ideas from A to Z.
- Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features.
- Create and own the implementation of fun, engaging in-game events and other game content.
- Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions).
- Own the visual pipeline from brief to implementation, including asset handoff.
- Maintain and evolve the UI component library and style guides to ensure consistency across features.
- Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data.
- Collaborate closely with the monetization team on conversion-driven design decisions.
- Participate in design reviews and contribute constructive feedback to peers.
Responsibilities
- At least 3 years of experience in game UI and understanding of game UI principles.
- Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage.
- Familiarity with mobile game design patterns (LiveOps events, popups, progression screens).
- Ability to work in a dynamic environment with quick decision-making within tight schedules.
- Proficiency in Photoshop, Figma, AI creative tools.
- Strong design, drawing, color, composition, and conceptual ideation abilities.
- Comfort with data-informed iteration - ability to create variants and adjust based on A/B results.
- Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers).
- Fluent English.
- #LI-Remote APPLY FOR THIS POSITION Name * Phone Number * Email * LinkedIn Profile Resume * Attach Portfolio Personal Note Submit application By submitting your application, you confirm that you have read and accept Moon Active’s Candidate Privacy Policy .
- ©2026 Moon Active Ltd.
- All Rights Reserved Privacy Policy Terms and Conditions Do Not Sell or Share My Personal Information
Which skills does this role require?
Make your next move
Build a shortlist and prepare
Identify the requirements you can demonstrate, then choose examples from your work to discuss with the hiring team.
- Build a focused shortlist before you applyCompare role requirements with your experience and give each application a clear reason.
- Practice explaining your experience in an interviewRehearse your answers before meeting the hiring team.
Other roles to compare
Review the responsibilities and requirements before adding an opening to your shortlist.
Senior Staff Engineer - Mobile, Fanatics Markets
Fanatics · New York, New York, United States
engineer II - ST Mobile Release (Seattle, WA)
Starbucks · Seattle, Washington, United States
Android Engineer
Monzo · harrow, GB
Android Lead Software Engineer
JPMorganChase · Columbus, Ohio, United States
Android Engineer
Whatnot · New York, NY, US / San Francisco, CA, US / Seattle, WA, US
Senior iOS Engineer - China
Whatnot · China
Role information can change. Prepin can help you prepare, but does not submit an application for this role.