About the role
What will you do at Apple?
Imagine what you could do here to help students get excited about learning and employees work more efficiently by making it easier for organizations to configure and manage Apple devices in schools and businesses around the world. The Enterprise & Education Frameworks team is looking for a committed, highly competent engineer to contribute to building systems that manage configurations and restrictions on the device.
DESCRIPTION As a member of the Enterprise & Education Frameworks team, you will have the opportunity to influence product features, implement new OS-level functionality, and work cross-functionally with many other teams across Apple to design and implement innovative solutions for the problems organizations face while incorporating technology without compromising the Apple user experience for the end user of each device.
The configuration frameworks we build are adopted systemwide by other components to manage their behaviors. We provide them specifications on how to make their components configurable and have strong influence on key features being developed across the system. We work closely with the team that supports enterprise MDM capabilities.
Apple's commitment to developing innovative solutions for education and enterprise customers has never been stronger, and we have more exciting features in the works that will delight our customers. If you are excited about enabling the use of the latest Apple devices and technology in schools, businesses, and governments around the world, come join our team and make a difference!
MINIMUM QUALIFICATIONS 2+ years of industry experience with Object-Oriented programming concepts and languages (Swift, Objective-C, Java, C++, C#, etc.)
Must be eager to learn new technologies and work collaboratively with others Must demonstrate excellent communication and interpersonal skills Bachelor's Degree in Computer Science, an engineering-related field, or equivalent related experience PREFERRED QUALIFICATIONS Familiarity with designing and writing APIs for modules/libraries/frameworks Familiarity with concurrent programming concepts and design patterns, such as multi-threading, serialization, and locking
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