About the role
What will you do at Apple?
Do you love creating elegant solutions to highly complex challenges? Do you intrinsically see the importance in every detail? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC).
You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices!
Join a team of expert software engineers with diverse backgrounds (graphics, video encoding, video processing, file systems, CPUs and caching, kernel programming, embedded systems) to develop graphics validation software and integrate it into system level test environment. DESCRIPTION You will be writing shaders that stress the GPU and cause high bandwidth traffic to and from the memory subsystem.
You will apply your deep understanding of GPU architecture to write tests that stress the pipeline and exercise the interaction between the GPU and different IP blocks on the SoC. You will use the necessary driver and firmware APIs to compile shaders and prime operations to move data around in the SoC using the GPU threads/SIMD groups. You will understand the different levels of GPU memory hierarchy (Shared, Global, etc.)
You will debug SoC software and hardware issues, and perform system level validation. MINIMUM QUALIFICATIONS A minimum of a bachelor's degree in electrical engineering, computer engineering, or related field.
PREFERRED QUALIFICATIONS Experience with Graphics, OpenGL, and CUDA Experience with image processing, memory hierarchies, and compilers Strong C/C++ programming skills Implement and run ML/LLM workloads for GPU characterization Proficient in Python and GNU Make Deep understanding of compute systems, operating systems, and computer architecture Passionate about writing code close to the hardware, and debugging You enjoy the validation mentality: meticulous, curious, and persistent.
Understanding of the Display pipeline is a plus. In-depth knowledge and experience in SoC system level validation and debugging of SoC software and hardware issues.
Which skills does this role require?
Make your next move
Build a shortlist and prepare
Identify the requirements you can demonstrate, then choose examples from your work to discuss with the hiring team.
- Build a focused shortlist before you applyCompare role requirements with your experience and give each application a clear reason.
- Practice explaining your experience in an interviewRehearse your answers before meeting the hiring team.
Other roles to compare
Review the responsibilities and requirements before adding an opening to your shortlist.
AI Evaluations Engineer, US Decision Intelligence
Apple · Cupertino, California, United States
AI Outcome Customer Engineer, Forward Deployed Engineering
Google · Atlanta, Georgia, United States
Research Engineer, Responsible Frontier AI Research, DeepMind
Google · New York, New York, United States
AI Risk Engineer
Bright Vision Technologies · Columbus, Ohio, United States
Automation Engineer, CGIC & BD AI Automation
Quantum Sky · Reston, Virginia, United States
AI Solutions Engineer
Vantage Bank · Fort Worth, Texas, United States
Role information can change. Confirm current details on the original application page.
