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engineering opportunity

Prototyping Systems Engineer - Platform Architecture

You will design and develop forward-looking prototype systems by collaborating with cross-functional engineering teams. Responsibilities include system design, schematic reviews, OS preparation, and hardware bringup and debugging.

Cupertino, California, United StatesonsiteFULL_TIME

Posted

About the role

What will you do at Apple?

Imagine what you could do here. At Apple, new ideas have a way of becoming

extraordinary products, services, and customer experiences very quickly. Bring

passion and dedication to your job, and there's no telling what we can

accomplish together. Our Platform Architecture group is responsible for

connecting our hardware and software into one unified system, and we design

technologies to work seamlessly in unison. Join this team, and you’ll develop

forward-looking prototype systems in collaboration with engineers across Apple.

We take daring, revolutionary ideas and turn them into reality. You and your

team will apply engineering fundamentals and start from scratch if need be.

Together, our work will lead to the intuitive technology experiences that Apple

is known for worldwide.

DESCRIPTION

The Platform Architecture systems prototyping team creates "livable

prototypes"—complete product concepts that you can actually use, as opposed to

concept demonstrations. We are a small team of self-motivated, curious

generalists who love to make thoughtful, interesting new things. In your role on

the prototyping team, you will participate in concept's overall system design,

from the top-level diagrams to participation in schematic reviews. Working with

our software engineering partners across Apple, you will help prepare the OS,

bootstrap and device drivers for the project. Once hardware has been fabricated,

you'll work with your EE and ME peers on bringup and debugging.

MINIMUM QUALIFICATIONS

BS in CS, CE, EECS, or similar engineering degree Experience in design of

computer systems Experience in C/C++ Understanding of common hardware interfaces

such as PCI, UART, I2C, SPI, or USB Exposure to low-level system software such

as operating systems, bootloaders and device drivers

PREFERRED QUALIFICATIONS

10+ years industry experience MS or PhD in CS, CE, EECS, or similar engineering

degree Ability to work with EE's for hardware bringup and debug of prototypes

Ability to read and understand block diagrams, schematics, and data sheets

Familiarity with microcontrollers, both hardware and firmware Familiarity with

ARM architecture, Cortex-A and Cortex-M profiles

Which skills does this role require?

System designCC++PCIUARTI2CSPIUSBOperating systemsBootloadersDevice driversDebuggingPrototypingPlatform ArchitectureSystem DesignOperating SystemsDevice DriversEngineering Fundamentals

Make your next move

Build a shortlist and prepare

Identify the requirements you can demonstrate, then choose examples from your work to discuss with the hiring team.

Review the responsibilities and requirements before adding an opening to your shortlist.

Role information can change. Confirm current details on the original application page.

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