About the role
What will you do at Apple?
Imagine what you could do here. At Apple, new ideas have a way of becoming
extraordinary products, services, and customer experiences very quickly. Bring
passion and dedication to your job, and there's no telling what we can
accomplish together. Our Platform Architecture group is responsible for
connecting our hardware and software into one unified system, and we design
technologies to work seamlessly in unison. Join this team, and you’ll develop
forward-looking prototype systems in collaboration with engineers across Apple.
We take daring, revolutionary ideas and turn them into reality. You and your
team will apply engineering fundamentals and start from scratch if need be.
Together, our work will lead to the intuitive technology experiences that Apple
is known for worldwide.
DESCRIPTION
The Platform Architecture systems prototyping team creates "livable
prototypes"—complete product concepts that you can actually use, as opposed to
concept demonstrations. We are a small team of self-motivated, curious
generalists who love to make thoughtful, interesting new things. In your role on
the prototyping team, you will participate in concept's overall system design,
from the top-level diagrams to participation in schematic reviews. Working with
our software engineering partners across Apple, you will help prepare the OS,
bootstrap and device drivers for the project. Once hardware has been fabricated,
you'll work with your EE and ME peers on bringup and debugging.
MINIMUM QUALIFICATIONS
BS in CS, CE, EECS, or similar engineering degree Experience in design of
computer systems Experience in C/C++ Understanding of common hardware interfaces
such as PCI, UART, I2C, SPI, or USB Exposure to low-level system software such
as operating systems, bootloaders and device drivers
PREFERRED QUALIFICATIONS
10+ years industry experience MS or PhD in CS, CE, EECS, or similar engineering
degree Ability to work with EE's for hardware bringup and debug of prototypes
Ability to read and understand block diagrams, schematics, and data sheets
Familiarity with microcontrollers, both hardware and firmware Familiarity with
ARM architecture, Cortex-A and Cortex-M profiles
Which skills does this role require?
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