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Apple

engineering opportunity

Performance Modeling Software Engineer, Platform Architecture

You will develop high-performance C++ software models to drive hardware design and architectural exploration for Apple's system-on-chip components. The role involves collaborating across teams to ensure high-quality data delivery throughout the full life-cycle of performance modeling.

Orlando, Florida, United StatesonsiteFULL_TIME

Posted

About the role

What will you do at Apple?

Imagine what you could do here! At Apple, new ideas have a way of becoming

extraordinary products, services, and customer experiences very quickly. Bring

passion and dedication to your job and there's no telling what you could

accomplish! Join us to help deliver the next groundbreaking Apple product. In

this role, you will be a member of the system-on-chip (SOC) performance team,

working within the Hardware Technologies organization to shape the architecture

of Apple's future devices. Our team initiates and fosters deep collaboration

between the SOC architecture, design, power, and software teams, to deliver

world-class caches/memory system. The end goal is to provide the best customer

experience in the world by enabling all the CPUs, GPUs, Machine Learning,

Camera, Display, and Connectivity components on our chips to work seamlessly

together. We are seeking an upbeat and highly motivated SOC Performance Modeling

SW Engineer to work on our performance models and infrastructure.

DESCRIPTION

You will be tasked with ensuring Apple's ability to produce high quality, timely

data to drive world class hardware designs. You will collaborate with engineers

across the organization to translate design space studies into well written

software models. You will develop your ability to transform the hardware

execution model into high-performance C++. You will be involved with the full

life-cycle of performance modeling, from early architectural exploration to

post-silicon correlation. Last, but not least, you'll be expected to pay close

attention to the performance, maintainability, and flexibility of the simulator,

making sure hardware architects can quickly iterate on experiments.

MINIMUM QUALIFICATIONS

Bachelor's degree Experience in hardware architecture and design issues

Experience coding in C++ and Python Experience with computer architecture and

software engineering principles Experience with data structures and algorithms

PREFERRED QUALIFICATIONS

MS or PhD in CS, EE or related field 10+ years of relevant experience Experience

with multi-paradigm software development in C++ Experience with multi-language

programming environments, and selecting the right tool or language for the job

Experience with compiler explorer and understanding the transformations the

compiler is performing on your code Experience thinking about code as something

that will be read by both humans and machines, and instituting conventions,

structure, and documentation that make a codebase tractable for AI-assisted

reasoning and navigation Experience with architectural, micro-architectural

performance modeling

Which skills does this role require?

C++PythonComputer ArchitectureSystem-on-ChipHardware DesignData StructuresAlgorithmsSoftware EngineeringMicro-architectural ModelingHardware Execution ModelArchitectural ExplorationPost-silicon CorrelationMemory SystemsCachesHardware ArchitectureMicro-architectureHardware TechnologiesSOCCPUGPUMachine LearningConnectivityCodebase MaintainabilityAI-assisted ReasoningSimulation Infrastructure

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Role information can change. Confirm current details on the original application page.

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