About the role
What will you do at Apple?
iPhone is the most popular camera in the world, with billions of photos captured
every year. The seamless integration of software and hardware has led to
breakthrough camera features — from the Photonic Engine and Portrait mode to
Super-high-resolution photos — delivering magical experiences that surprise and
delight our customers. The Camera Technologies & Systems team in the Camera &
Photos org delivers amazing quality photos and videos by combining state of the
art computer vision, image processing, and machine learning.
DESCRIPTION
As an engineer on our team, you will design, develop, and ship the software
features that define Apple's camera experience — working side-by-side with the
exceptional engineers who made iPhone's camera what it is today. You'll build
extraordinary new camera capabilities that span the full universe of Apple
devices. Whenever you see a "Shot on iPhone" billboard or press the shutter on
your iPhone, you see our work — and it could be your work, too.
MINIMUM QUALIFICATIONS
Strong proficiency in C/C++ and Objective-C/C++; working knowledge of Python for
prototyping and analysis. Experience debugging and profiling on
resource-constrained or embedded mobile platforms. Domain expertise in computer
vision, computational photography, or machine learning — with hands-on
implementation experience. Familiarity with modern camera or image signal
processing (ISP) pipelines. Excellent verbal and written communication skills.
PREFERRED QUALIFICATIONS
Experience with GPU programming using Metal, OpenCL, or CUDA. Track record of
shipping camera, imaging, or video features in production systems. Thrives in a
highly collaborative, cross-functional environment. MS or PhD in Computer
Science, Electrical Engineering, Computer Vision, Machine Learning, or a related
field.
Which skills does this role require?
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