In order to prioritize features and enhancements for Google's Tiltbrush VR painting application, I begin by thoroughly understanding the product's existing features, user feedback, market dynamics, and competitive environment. This process includes analyzing product usage, engaging with current users for their insights, reviewing app feedback, and examining relevant trends in VR technology. After collecting this information, I classify it into the following categories: Must have: Critical for the product's core functionality Should have: Important for user satisfaction but not immediately essential Could have: Attractive features that are not crucial Won't have: Lowest priority items For TiltBrush, for instance, my analysis revealed that users value the creative freedom the app offers in a 3D environment, yet some find the user interface difficult to navigate. Thus, enhancing the user interface (UI) would be classified as a 'must have', improving existing features would fall under 'should have', and adding new tools might be seen as a 'could have'. Naturally, these classifications could shift based on user feedback, market developments, and business goals.