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Apple

engineering opportunity

Core Audio Software Engineer, Audio & Media Technologies

You will be responsible for hosting and integrating advanced audio algorithms across Apple's various operating systems. Additionally, you will develop developer-facing APIs and solve complex technical problems to enhance audio performance and user experience.

Cupertino, California, United StatesonsiteFULL_TIME

Posted

About the role

What will you do at Apple?

Imagine what you could do at Apple! Everyday, new ideas have a way of becoming

extraordinary products, services, and customer experiences very quickly. Do you

bring passion and dedication to your job? If so, we are looking for individuals

like you. The Apple Media Graphics Compute Technologies (MGCT) group is at the

center of audio, video, and graphics in Apple’s innovative products, including

the iPhone, iPad, Mac, Apple Watch, AirPods, HomePod, Apple TV and Vision Pro.

MGCTs Audio team provides the audio foundation for various high profile features

like Spatial Audio, Siri, FaceTime, Audio for Games, media capture, playback and

API’s for third party developers to enrich our platforms. The team is looking

for talented engineers who are passionate about championing the performance and

user experience of audio feature and products used by millions of customers.

DESCRIPTION

The Audio DSP Software team is responsible for hosting Apple’s audio algorithms

across iOS, macOS, watchOS, tvOS and visionOS. As a member of the Audio DSP

Software team, you will help solve problems, help build out new features and

capabilities, help productize and integrate our advanced audio algorithms, and

provide developer-facing APIs for audio applications. You must be a self-starter

with excellent communication skills, attention to detail and a knack for solving

problems creatively. The fast-paced nature of the job requires that you be able

to work well under pressure. We are seeking someone who is passionate about

audio and is interested in improving the quality of audio experience for our

customers and our developers

MINIMUM QUALIFICATIONS

Extensive experience in modern C++ Knowledge in signal processing principles

Excellent debugging/troubleshooting skills

PREFERRED QUALIFICATIONS

Experience in Swift or Objective-C Experience in developing realtime or

performance-critical applications Experience in audio technologies

Which skills does this role require?

C++Signal ProcessingDebuggingTroubleshootingRealtime SystemsAudio DSPAPI DevelopmentPerformance OptimizationCore AudioSoftware EngineeringDSPiOSmacOSwatchOStvOSvisionOSRealtime ApplicationsAudio AlgorithmsSpatial AudioMedia TechnologiesSoftware Development

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